package com.diors.game.engine.arpg.skill.trigger;

/**
 * 触发类型
 * @author	darren.ouyang <ouyang.darren@gmail.com>
 * @date	2013年11月28日
 * @version 1.0
 * @copyright Copyright (c) 2013, darren.ouyang
 */
public enum TriggerType 
{
	ATTACK			("攻击时触发"),
	ATTACK_HIT		("攻击命中时触发"),
	ATTACK_MISS		("攻击未命中时触发"),
	ATTACKED		("被攻击触发"),
	ATTACKED_HIT	("被攻击命中时触发"),
	ATTACKED_MISS	("被攻击未命中时触发"),
	DIE				("死亡触发"),
	MYSELF_DIE		("自己死亡时触发"),
	ATTACKED_DIE	("被攻击死亡时触发"),
	;
	
	String info;
	
	TriggerType (String info)
	{
		this.info = info;
	}
}
